About
My name is Jan Urschel and I'm a creative based in Singapore. I provide art direction, design consulting and concept design services to movies, games, TV shows and architectural projects for clients worldwide.

What I usually do:
- concept design and visual development using the latest 2D/3D and realtime software
- leading art teams across different timezones and continents
- art direction and team management within my own company and corporate studios
- project management including Jira, Confluence, Gsuite etc.
- teaching in person at art schools and online through workshops
In addition I offer tutorials and courses that have helped customers and companies around the world getting the most out of cutting edge tools.
I also run a podcast with fellow veteran artist Emmanuel Shiu talking about the ins and outs of being a commercial artist in the entertainment industry.
If you have an inquiry for your creative needs please drop me an email.

CLIENTS
Disney / Marvel / Paramount Pictures / Warner Bros / Lucasfilm / Tristar / DNEG / MPC / Framestore / Unity / Samsung / Ubisoft / LucasArts / Infinity Ward / Microsoft / EA /Sony Computer Entertainment America LLC / NetEase / Tencent / Cloud Imperium Games / Hasbro/Archetype Entertainment / Parallel Studios Inc / Certain Affinity / Creative Assembly / Natural Motion / Edgecase Games / Psyop / Axis Animation / Digital Frontier / Frame Machine / Nordeus / MKVFX / Animaskin / IDeA
PROJECTS
FILM Star Wars: Rogue One / Ghost in the Shell / Terminator Genisys / Ant-Man 3 – Quantumania / Captain Marvel / X-Men: Dark Phoenix / A Minecraft Movie / Detective Pikachu / Knights of the Roundtable: King Arthur / The One and Only Ivan
TV/STREAMING 1899 / Guardians of the Galaxy (animated series) / Lost in Oz (animated series) / Samsung 11 (commercial) / AT&T (commercial)
VIDEO GAMES Exodus (TBD) / Perfect Dark (TBD) / Mortal Kombat 11 / Skull & Bones / Crackdown 3 / God of War (remake) / Call of Duty – Infinite Warfare / Call of Duty – Modern Warfare Remastered / Call of Duty – Modern Warfare 2 Remastered / Parallel TCG / Fractured Space / Star Citizen / Injustice 2 / Halo Wars 2 / Star Wars: Galaxy of Heroes / Borderlands – The Pre-Sequel / Assassin’s Creed 5 – Unity / Assassin’s Creed 4 – Black Flag / Star Wars 1313 (cancelled)
PUBLICATIONS
Star Wars Art: Concept / The Art of Ant-Man 3 – Quantumania / The Art of Captain Marvel / The Art of Ghost in the Shell / The Art of Assassin’s Creed: Unity / The Art of Assassin’s Creed IV: Black Flag / The Art of Film – Star Wars (ImagineFX) / Traverse / Nuthin But Mech Vol.4 / Nuthin But Mech Vol.3 / Nuthin But Mech Vol.2 / Spectrum 20 / Expose 11 (Excellence Award in Concept Art) / The ultimate concept art career guide / Digital Painting Techniques 6 / Digital Art Masters 8 / Beginner’s Guide To Digital Painting: Sci-Fi & Fantasy / Advanced Photoshop Magazine (#121) / 2dartist. magazine (#97, #99, #104) / ImagineFX (#92, #95)
TEACHING
Lasalle – College of the arts (Singapore) – “Environment concept design” Course / The One Academy (Kuala Lumpur, Malaysia) – “Production Design and Concept Art” Course / Learn Squared – Production Concept Art (online course)
EVENTS
2023 Kind of Art (Copenhagen, Denmark)
2021 Pixel (Vienna, Austria)
2020 Lightbox Gameday (LA, USA)
2020 Ideanation (Indonesia)
2020 D2 Vienna (Austria)
2017 IFCC (Zagreb, Croatia)
2017 Industry Workshops (London, UK)
2017 Playgrounds (Eindhoven, Netherlands)